![]() Since this perk starts with 5 tokens, the initial cleansing and blessing of totems is significantly slowed (from 14 to 21 seconds). You receive a 10% bonus to Bloodpoints gained in the Hunter category for each token, up to 50%. Survivors suffer an 8 / 9 / 10 % penalty to totem cleansing and blessing actions per token (to a maximum of 40 / 45 / 50 %. Pairs well with Bitter Murmur and Hex: Thrill of the Hunt Hex: Thrill of the Huntįor each Totem remaining in the Trial, this perk gains 1 Token. Since Wraith lacks the ability to one-hit-down without Perks, he can really struggle to get kills once the Exit Gates are powered - NOED fixes this problem. If there ever was a perk to get people angry at you in the post-game chat, this is it. ![]() Survivors can see the Aura of the Hex totem, starting at 4 meters away and expanding to 24 meters over the first 30 seconds the Hex is active.Īh, NOED. While this perk is active, your movement speed is increased by 2 / 3/ 4%, and all Survivors suffer from the Exposed status effect. Once the Exit Gates are powered, if there is still a Dull Totem on the map, this Hex activates and lights it. Pairs well with Hex: No One Escapes Death. Additionally, if you are also running Hex: No One Escapes Death, you’re almost guaranteed to get a down thanks to the vision Bitter Murmur provides. The 10 seconds of Aura reading it gives you when the final gen finishes can save you from losing a game badly - 10 seconds should be more than enough time to find a Survivor and start a chase, helping you get at least one more hook before the game ends. In addition to showing you where the Survivors go after they finish a gen, this perk lets you know how many Survivors were on that gen, letting you make a better decision about starting a chase vs applying pressure to other generators. Once the last generator is completed, the Auras of all Survivors are revealed to you for 5/ 7/ 10 seconds.Īnything that gives you more information about where Survivors are is super helpful, especially when you’re still learning a Killer. Read on to find detailed explanations on how the perks work, and why they’re effective on Wraith! Bitter MurmurĮach time a generator is completed, the Auras of all Survivors within 16 meters of that Generator are revealed to you for 5 seconds. In case you don’t want detailed info (and just want to know which perks to try out), here are the best general perks for Wraith in Dead by Daylight: perks that you can only get by purchasing the associated Killer, or by purchasing them from the Shrine of Secrets.įor more information on how unlocking perks works, see our Killer Loadouts guide. perks available for free without purchasing any DLC chapters or Killers. In this guide, we’ll list some of the best choices, and explain why they’re effective in general, and for Wraith specifically. If it does, I wont get the perk to level 3 I want them to know that its too late when they get insta downed.As a stealth Killer with good movement speed, there are a large number of viable perks for Wraith. Like I already said I have a lot of fun with this perk and its definitely a perk Im going to use pretty often.īut I got a question, if you have the perk on 3 (mine is currently on 2) and you get the first token, will the survivors see the debuff ? Like with dying light or the chains, red little icon in the down right corner letting them know they have a debuff. But if you do have a good hiding spot for your totem the perk is so damn good. Finding the totem you need to guard is freaking stupid sometimes because now Im not looking for gens/survivors first, Im looking for my totem so I wont lose my insane perk (I would say the related totem should be blended in purple and the others as they are). I had had the ABSOLUTE WORST spots for the totem that destroyed my perk and in some games the perk was disabled before I stopped my first chainsaw sprint or placed the traps I wanted etc. I would rather say its up, not because of the stats or the buffs it gives, but more because how easy it is to counter. The perk is a lot of fun but far from op. ![]() I could kill (meaning killed "by your hand", dead, out of the game, gone) more people with it than I played rounds with it, like ~18:~20. ![]() So I played around with this perk a little bit on my wraith, hillbilly and obviously the hag. So I wanna state my opinion on this perk and whether its op or not op.
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